Sniper Training Tracker
Sniper Training Tracker to know when to move and stop so the 4 stacks won't get resetted accidentally.
Comes with:
Countdown timer, Stacks counter, and Icon.
you can adjust on your own on where to put it.
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Quick Facts |
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Sniper Training Tracker to know when to move and stop so the 4 stacks won't get resetted accidentally.
Comes with:
Countdown timer, Stacks counter, and Icon.
you can adjust on your own on where to put it.
{
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"yOffset": -104,
"anchorPoint": "CENTER",
"sparkRotation": 0,
"sparkRotationMode": "AUTO",
"icon": false,
"triggers": {
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"auranames": [
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],
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"unit": "player",
"debuffType": "HELPFUL",
"names": [],
"spellIds": [],
"subeventPrefix": "SPELL",
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"subeventSuffix": "_CAST_START",
"type": "aura2",
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"activeTriggerMode": -10
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"internalVersion": 53,
"selfPoint": "CENTER",
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"sparkOffsetY": 0,
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],
"height": 10,
"load": {
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"talent": {
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},
"use_alive": true,
"class": {
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"multi": []
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"spec": {
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"size": {
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},
"sparkBlendMode": "ADD",
"useAdjustededMax": false,
"uid": "9pzFqm7WJHD",
"animation": {
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"duration_type": "seconds",
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"finish": {
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},
"smoothProgress": true,
"useAdjustededMin": false,
"regionType": "aurabar",
"actions": {
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"finish": [],
"init": []
},
"sparkOffsetX": 0,
"icon_side": "RIGHT",
"authorOptions": [],
"config": [],
"sparkHeight": 30,
"texture": "Clean",
"frameStrata": 1,
"zoom": 0.23,
"spark": false,
"tocversion": 30300,
"id": "Sniper Training Tracker",
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"anchorFrameType": "SCREEN",
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"inverse": false,
"sparkTexture": "Interface\\CastingBar\\UI-CastingBar-Spark",
"orientation": "HORIZONTAL",
"conditions": [],
"information": [],
"backgroundColor": [
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"s": "4.2.5",
"v": 1421
}