Quick Facts
  • Author: Gild
  • Added: 2024/04/24
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S9 Gild's Builds: Bear (TANK)

Table of Contents
Section 1: Notes
Section 2: The Build
Subsection 2.1: Level 1
Subsection 2.2: Abilities you WANT
Subsection 2.3: Talents you WANT
Subsection 2.4: Shadow Bear
Section 3: How it Plays
Section 4: TL;DR
SECTION 1: NOTES
Bear builds are top tier to play, especially this season in particular. Extremely tanky, tons of mitigation abilities and talents as well as a near bottomless resource. Throw in the capacity for a huge amount of damage, almost competitive with any DPS and you're cookin something special. Bear is relatively low luck, needing essentially it's Level 1 spells and a handful of others to flesh out it's kit. it's entirely possible to dredge up a near perfect build just based off your 10 card choices if you have the right cards, of course. Objectively it's also fairly low skill, requiring no complex rotations or combo point managing. The majority of this guide will be focused on covering the "normal" styled bear, mixed with others, like Carnage and Thunder abilities. Thunder Bear only has a handful of abilities (3 abilities and 2 talents) and all of them work well with normal bear so it wont be considered "separated". Shadow Bear has some strong points that I'll cover in a brief section, but I don't particularly enjoy the proc based gameplay and casting in melee range tends to end up clunky in Ascension.

If you need information on where to find specific cards for abilities, feel free to check out S9 Card Drops for locations, or ideas on new cards you might want to collect.

This is a long form guide, meant to give proper explanation and information on the build. If you can't be bothered to read, check out the TL;DR at the bottom.

Things to remember:
- Bear is "slower" but incredibly consistent.
- AMAZING Manastorm/prestige build, can basically take a handful of cards and swipe your way to 60 pulling the whole dungeon at once.
- Few different styles of Bear, all able to be meshed with the basic form very well.
- Chances of getting everything you want are pretty solid with a few cards.
SECTION 2: THE BUILD
The level 1 start is important, yet often seems to get skipped over in guides. What cards do you slot in if you dont have every perfect combination you need? Is there any abilities good for leveling, but not so great to keep the whole time? WHY do they suggest the abilities they do? We're going to cover these things, and more!

Primary Stat: Strength or Agility
Bear scales amazingly with Strength or Agility (even without the addition of the classic Mental Quickness buff). Depending on the content you're doing, gear you already have access to etc, there's a VERY strong case to be made for either stat. Plate gives enough extra armor to slightly offset the extra armor (85%) Leather would give in Bear Form and doesn't full bridge the gap, but Strength focused gear seems to have better damage capacity in the long run. Agility ends up slightly more defensive in the long run, Strength can dish out more damage.

Gear: Agility or Strength > Stamina > Spell Power/Attack Power
Spell Power now gives flat weapon damage, making it an incredible secondary stat, especially when paired with Mental Quickness for almost every build out there these days. I will state it here that for a lot of content (short of maybe high tier raids and M+ where you might be tanking and need defense) that Paladin styled gear is likely going to be near best in slot when paired with Strength main stat.
Strength: Lawbringer, Might
Agility: Nightslayer, Bloodmail, Cenarion

Weapons: One hand weapon with a shield. Bears can't block, but benefit from the extra armor. On hit will only apply from main hand. A weapon enchant can do well on bear, something like Fel Infused Weapon, Poisons, Flametongue or Windfury
Bear/Cat/Serpent form have normalized attack speeds (2.5 seconds for Bear), this means regardless of how fast or slow your weapon is, they attack at the same speed (this IS affected by haste, etc) and they only auto attack with the main hand.

Subsection 2.1: Starting Abilities (Level 1)You will keep this until the Sun collapses into itself in the inevitable heat death of the universe.Simple, bear paw go bonk.BIS AoE Ability, your bread and butter spam unless you're on a boss.Can be substituted for Charge, depending on personal tastes and how often you feel you need to charge as a Bear.
Subsection 2.2: Ability Cards and other Abilities you WANTAn absolutely busted ability, capable of hard carrying your character with a few other talents below.Uses Rend modifiers, capable of a near constant healing loop when meshed with two other bear talents below.Spammable ability, does solid damage and stacks Sunder Armor like Devastate
  • Free choice depending on cards, see below
MAKE NOTE: Now there's some choices to be made here. Not everyone has every card, whether it be a gold version, or a normal version. Bear has no hard requirement for cards to get the build rolling, you can roll what you want at Level 1 and go to 60 just using Swipe. However this lacks a good mixture of things that might fill out the playstyle and build more. Some cards are mighty difficulty to obtain, some people don't have the greatest luck either. Therefor I will list a variety of cards that can be substituted in for USEFUL abilities. A variety of abilities are helpful and can flesh out the build, so it's often better to get these guaranteed as opposed to leaving it to luck (where possible). Each one will have a brief explanation of why it might have a place in the build and the general usage of it.

These are all useful abilities to end up rolling, whether you card them or not.
Weapon enchantment, self explanatory.Solid damage ability.Damage reduction, big heal at the end of its duration.Only needs Electrical Discharge to make this a nice AOE spell.Pairs well with Voltaic Bite should you get both.Party wide Crit strike chance, gives healing when paired with Improved Leader of the Pack.Having a stun/interrupt on call is more important than anyone realizes.Dodge change.Damage reduction.Free health when used.Mana regen, Thorns, doesn't interrupt GCD.
(Sub in anything that can be used while shapeshifted that buffs you, or can be slotted into a free spot in the rotation, luck is luck!)
Subsection 2.3: Talent Cards and other Talents you WANT

MAKE NOTE: Always aim for the full version of talents if you can. Substitute in what you have, when you can.One of the most impactful talents you can get, especially if you have Carnage Incarnate, as it can activate it nonstop without triggering the cooldown.Can achieve the same effect as Claws for Carnage, though more single target focused. Having both is very nice.Crucial for the Carnage Incarnate loop above, procs off Carnage Rend.INCREDIBILY IMPORTANT. When paired with Anger Management (even just the RE's, 3/6) you will have near infinite rage as it regenerates based off maximum amount.Rage for days.More Lacerate stacks, and benefits from Haste.Dodge chance from Agility, useful regardless of main stat, more useful as Agility based.Flat weapon damage from Spell Power, this increases that by a hefty bit.Can cast Enrage and other helpful buffs mid combat, very solid.Swipe is used a lot, this is just extra icing on the cake.Used for Voltaic Bite AOE if rolled.Used to reduce Barkskin cooldown.Lacerate damage on reaching full stacks, renews each proc at max.5% All Attributes, and rage cost reduction.Crit strike chance.Damage.Lots of armor means lots of extra Attack Power.Physical Damage reduction.
Sub these in if you need to fill a Talent Card slot, or happen to roll it:
Unbounded Deathhealer
Unbounded Deathbringer
Amal'thazad's Malediction
Amal'thazad's Curse
Seething Flames
Master Shapeshifter
Overheated Strikes
Stormbringer
Purification By Light
Righteous Zealot
Harbinger of Flame
(Anything that buffs Bear Form, yours stats, a core ability, or a generalized proc for free damage/heals. Flat % damage is solid, melee haste is a waste)
Subsection 2.4: Shadow Bear
Shadow Bear is a pretty unique playstyle, meshing Warlock spells with Bear to achieve a close ranged, proc based caster. While I don't personally enjoy the playstyle, I'll make sure to cover it briefly!

Shadow Bolt Bread and butter alongside Swipe (Shadow Waste Bolt)
Vampire Lord Gives healing for shadow damage
Sunder Soul Shadow version of Devastating Pound

Maledictive Assault Enables Nightfall and Backlash procs to work in Bear Form, also casts two additional projectiles.
Shadow Strikes Melee abilities allow Shadow Bolt and Seed of Corruption to be instant cast
Backlash Allows Shadow Bolt and Incinerate to be instant cast
Nightfall Allows Shadow Bolt and Seed of Corruption to be instant cast (and do more damage)
Soul Leech Shadow Bolt heals you based on damage
Corrupted Bear Form 20% of your physical damage lost, gain high-threat shadow damage
Nightmare Mauling Corruption and healing off it
Siphon Life Corruption healing
Everlasting Affliction Shadow Bolt resets Corruption

Honorable mention, Corrupted Maelstrom Weapon MIGHT WORK, havent rolled this one specifically to test (yet).

Other talents focusing on Shadow Bolt, etc.
Pure Shadow
Grasping Curse
Nightfall's Promise
Improved Shadow Bolt
Molten Core

Feel free to take any other bear talents that works for your style of play.
Primary stat and gearing ends up almost exactly the same. Could make a strong point for going Intelligence as a main stat since Bear Form also gets extra armor from Cloth (or just use pally gear because it's quite solid all rounder gear or druid caster.)
SECTION 3: HOW IT PLAYS
How does it feel? Whats the rotation? Manastorm? Macros? HELP!

Some useful macros:
  • #showtooltip
    /cast [noform:1] Bear Form; Feral Charge - Bear
Shapeshift into Bear Form if not in it and Charge after. Sub in normal Charge if used.
  • #showtooltip
    /cast [noform:1] Dire Bear Form; Feral Charge - Bear
Shapeshift into Dire Bear Form if not in it and Charge after. Sub in normal Charge if used.
  • #showtooltip
    /castsequence reset=2 Devastating Pound, Lacerate
    /cast Maul
Self explanatory.

Rotation:
1. Carnage Rend
2. Devastating Pound
3. Lacerate
4. Repeat 2 and 3 until max stacks of both.
5. Swipe

Manastorm:
1. Carnage Rend
2. Spam Swipe (Bear) until you realize you've dug a hole to Australia
3. Enjoy

SECTION 4: TL;DR
Bear form go aaruughh

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would this build be good for pushing high manastorms?

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