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Shadow Artillery

Shadow Artillery
15% of base mana
Instant cast
Requires Ranged Weapon
Launch Shadow Artillery at the target location, dealing Shadow damage to nearby enemies increasing all damage taken from the caster by 8%, and causing damage over time to enemies in the effected area over 8 sec, dealing less damage per enemy hit past the first. Casting this ability restores 35% of your base mana.

Casting Shadow Artillery grants Darkfall, increasing the damage of Shadow Artillery by 20% for 5 sec. Darkfall gets consumed at 3 stacks.

Requires 3 stacks of Shadow Shells to cast.

Spell Details

Please note that Spell Scaling and PvP Mods may not always be accurate or present.

Duration n/a
School Shadow
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 15% of base mana
Range 35 yards (Hunter Range )
Cast time Instant cast
Cooldown n/a
GCD 1.5 seconds
Scaling #1 +42.75% of spell power to direct component
Scaling #2 +42.75% of ranged attack power to direct component
Requires Bows, Crossbows, Guns
Effect #1 School Damage:
Value: 10, plus 3.515 per level
Radius: 8 yards
Effect #2 Trigger Missile:
Radius: 8 yards
Shadow Artillery

Seasonal PvP Mods
(Elune)
Arenas
  • 1v1 -40%
  • 2v2 -40%
  • 3v3 -40%
Others
  • Open World -40%
Battlegrounds
  • Conquest -40%
  • Capture the Flag -40%
  • Deathmatch -40%
  • Objective -40%

Area52 PvP Mods
Arenas
  • 1v1 -40%
  • 2v2 -40%
  • 3v3 -40%
Others
  • Open World -40%
Battlegrounds
  • Conquest -40%
  • Capture the Flag -40%
  • Deathmatch -40%
  • Objective -40%

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