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Saber Slash

Saber Slash
50 Energy
Instant6 sec cooldown
Requires Melee Weapon
Finishing move that causes damage per combo point:
1 point : 19+((51*1)+AP*0.056)*1-54+((51*1)+AP*0.07)*1 damage
2 points: 19+((51*2)+AP*0.112)*1-54+((51*2)+AP*0.14)*1 damage
3 points: 19+((51*3)+AP*0.168)*1-54+((51*3)+AP*0.21)*1 damage
4 points: 19+((51*4)+AP*0.224)*1-54+((51*4)+AP*0.28)*1 damage
5 points: 19+((51*5)+AP*0.28)*1-54+((51*5)+AP*0.35)*1 damage

If used at 5 combo points and on a target with Rupture then Saber Slash strikes the initial target again then cleaves up to 5 additional targets within 5 yards and spreads the Rupture. Saber Slash does not consume combo points.

Spell Details

Please note that Spell Scaling and PvP Mods may not always be accurate or present.

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 50 Energy
Range 5 yards (Combat Range )
Cast time Instant
Cooldown 6 seconds
GCD 1 second
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 School Damage:
Value: 19 to 54, plus 2.5 per level
Effect #2 Dummy:

Seasonal PvP Mods
(Elune)
Arenas
  • 1v1 -22%
  • 2v2 -22%
  • 3v3 -22%
Others
  • Open World -22%
Battlegrounds
  • Conquest -22%
  • Capture the Flag -22%
  • Deathmatch -22%
  • Objective -22%

Area52 PvP Mods
Arenas
  • 1v1 -22%
  • 2v2 -22%
  • 3v3 -22%
Others
  • Open World -22%
Battlegrounds
  • Conquest -22%
  • Capture the Flag -22%
  • Deathmatch -22%
  • Objective -22%

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