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Hammer the Gap

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Hammer the Gap
25 Energy
Instant
Requires Melee Weapon
You repeatedly strike the same location, causing increasing amounts of damage and Sundering the target's armor, reducing it by 4% per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times.

Awards 2 combo points. Lasts 30 sec.

Spell Details

Please note that Spell Scaling and PvP Mods may not always be accurate or present.

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 25 Energy
Range 5 yards (Combat Range )
Cast time Instant
Cooldown n/a
GCD 1 second
Threat Flat Bonus: 17

Multiplier: 1.20

AP Bonus: 0.00

Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 Trigger Spell:
Value: -4
Sunder Armor
Effect #2 Weapon Damage - %:
Value: 140
Effect #3 Add Combo Points:
Value: 2

Seasonal PvP Mods
(Elune)
Arenas
  • 1v1 +10%
  • 2v2 +10%
  • 3v3 +10%
Others
  • Open World +10%
Battlegrounds
  • Conquest +10%
  • Capture the Flag +10%
  • Deathmatch +10%
  • Objective +10%

Area52 PvP Mods
Arenas
  • 1v1 +10%
  • 2v2 +10%
  • 3v3 +10%
Others
  • Open World +10%
Battlegrounds
  • Conquest +10%
  • Capture the Flag +10%
  • Deathmatch +10%
  • Objective +10%

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