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Compound Shot

Compound Shot
70 Energy
2.5 sec cast6 sec cooldown
Requires Ranged Weapon
Finishing move that reduces healing done to the target by 40% for 6 sec and causes a percentage of your ranged weapon damage plus RAP*0.20+2:
1 point: 240% weapon damage.
2 points: 295% weapon damage.
3 points: 350% weapon damage.
4 points: 405% weapon damage.
5 points: 460% weapon damage.

This ability can be recast within 3 seconds to trigger a Combo Shot, dealing damage to all enemies in front of you and making them bleed. Will not target enemies not in combat.

This ability works with the Relentless Strikes, Cut to the Chase and Fleet Footed talents.

This ability scales with Aimed Shot modifers and shares a 6 second cooldown with it.

Spell Details

Please note that Spell Scaling and PvP Mods may not always be accurate or present.

Duration 6 seconds
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 70 Energy
Range 35 yards (Hunter Range )
Cast time 2.5 seconds
Cooldown 6 seconds
GCD 1 second
Requires Bows, Crossbows, Guns
Effect #1 Normalized Weapon Damage:
Value: 2, plus 1 per level
Effect #2 Apply Aura: Mod Healing Taken - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: -40
Effect #3 Weapon Damage - %:
Value: 185

Seasonal PvP Mods
(Elune)
Arenas
  • 1v1 -24%
  • 2v2 -24%
  • 3v3 -24%
Others
  • Open World -24%
Battlegrounds
  • Conquest -24%
  • Capture the Flag -24%
  • Deathmatch -24%
  • Objective -24%

Area52 PvP Mods
Arenas
  • 1v1 -24.76%
  • 2v2 -24.76%
  • 3v3 -24.76%
Others
  • Open World -24.76%
Battlegrounds
  • Conquest -24.76%
  • Capture the Flag -24.76%
  • Deathmatch -24.76%
  • Objective -24.76%

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