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Chain Heal

Chain HealRank 1
19% of base mana
2.2 sec cast
Heals the friendly target for 192 to 214, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 25%. Heals 3 total targets.

Spell Details

Please note that Spell Scaling and PvP Mods may not always be accurate or present.

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 19% of base mana
Range 40 yards (Long Range )
Cast time 2.2 seconds
Cooldown n/a
GCD 1.5 seconds
Scaling #1 +20.05% of spell power to direct component
Scaling #2 +9.00% of attack power to direct component
Effect #1 Heal:
Value: 192 to 214, plus 2 per level

Seasonal PvP Mods
(Elune)
Arenas
  • 1v1 +15%
  • 2v2 +15%
  • 3v3 +15%
Others
  • Open World +15%
Battlegrounds
  • Conquest +15%
  • Capture the Flag +15%
  • Deathmatch +15%
  • Objective +15%

Area52 PvP Mods
Arenas
  • 1v1 +15%
  • 2v2 +15%
  • 3v3 +15%
Others
  • Open World +15%
Battlegrounds
  • Conquest +15%
  • Capture the Flag +15%
  • Deathmatch +15%
  • Objective +15%

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