OWTL DPS
Since a bunch of ppl always ask about DPS owtl, this is my personal ''full'' guide for whoever is newer/casual/interested. (made quickly without much editing)
>Truth: owtl is as B-tier as it can get, but its very flexible. You can play it 1-3 trials(or higher but ure getting carried in dps), u can push M+ up to 60-65 depending on the week and the group(avoid corpse explo/rallying cry). You can queue bgs and 2shot everyone. You can go solo,duo,trio,group MS and reach somewhat high. TLDR a jack of all trades but a master of none
>Numbers: 25k st 50k aoe maintained self-buffs only, with curse of elements on ST (kings/shout) - no AH steroids no offensive cds - no arcane intellect(u'll always have it from group dw) - Can do a bit more
>Everything i know/have tested/seen: AP >> SP (SP is bait and sucks unless u get both) - I havent tried a FULL AP set up yet, but i cant imagine it doing much more than this.
>OWTL variations are mostly bait, lava sweep owtl worse, holy fire ST-focused not that good imo, pure chaos bolt corrupted i havent tested but i cant imagine it being that impressive either
>Rockbiter is either equal or slightly better than fel infused, but if hoplite training gets nerfed or deleted or u get some crazy non-polearm like frostreach 2h sword, id prob use sword + fiw
>Since DPS is mediocre, focus on being valuable by having debuffs/buffs/resistance auras and make sure u almost never die, especially when it matters most. A 30k dps is better than a 50k dead dps.
Always protect ur casters/healer in M+ and every content, when tank's busy and cant aggro. You have high hp/armor/resistances/3 def cds and always face mobs to abuse ur shield/parry.
>Should prob remove 1 mobility(not shimmer) or holy wrath for solar beam/pummel and instead of 2 weapon imbues, get 4th def cd like 2nd PS or divine sac or another aura for group.
Holy wrath is mostly useless(aoe stun undead/demon), try to replace it with shockwave(aoe stun everything). Fit in ''Branding zeal'' in talents.
>Can replace Commanding presence, improved fortitude and maybe strength of arms too for branding zeal + x2 of 3% all dmg, if u want some more dmg.
>Can also replace direct command with 3% all dmg for more aoe and 3% less ST or so.
Talents/Abilities:
https://imgur.com/a/cHp8ncK
(slightly updated/changed/3% dmg talents):
https://imgur.com/a/4QaHx9h
Gear/Stats: (t1 ret pala 3/8, t2 ret pala 5/8, SP/STR hybrid neck/rings/cloak, Dragon fang/neth tear trinkets from BWL, crossbow from chromaggus BWL, chillpike/flamewrath polearm STR enchant, rattlecage buckler shield) - STR/Stamina/AP enchants on all gear - i currently have SP in half of them cause its what i started with and didnt wanna overspend to change
https://imgur.com/a/2FcP7yn
Mystic enchants/R.Es: (x3 seal of the pure, x3 sanctity of battle, x3 demonic crusader strike, x1 sacred rites, x1 Crusade, rest 1% holy dmg
https://imgur.com/a/WL8e3LQ
Random info: As far as i know every 120-125 attack power or so is +2.5% to your overall damage
-Acumen
>Truth: owtl is as B-tier as it can get, but its very flexible. You can play it 1-3 trials(or higher but ure getting carried in dps), u can push M+ up to 60-65 depending on the week and the group(avoid corpse explo/rallying cry). You can queue bgs and 2shot everyone. You can go solo,duo,trio,group MS and reach somewhat high. TLDR a jack of all trades but a master of none
>Numbers: 25k st 50k aoe maintained self-buffs only, with curse of elements on ST (kings/shout) - no AH steroids no offensive cds - no arcane intellect(u'll always have it from group dw) - Can do a bit more
>Everything i know/have tested/seen: AP >> SP (SP is bait and sucks unless u get both) - I havent tried a FULL AP set up yet, but i cant imagine it doing much more than this.
>OWTL variations are mostly bait, lava sweep owtl worse, holy fire ST-focused not that good imo, pure chaos bolt corrupted i havent tested but i cant imagine it being that impressive either
>Rockbiter is either equal or slightly better than fel infused, but if hoplite training gets nerfed or deleted or u get some crazy non-polearm like frostreach 2h sword, id prob use sword + fiw
>Since DPS is mediocre, focus on being valuable by having debuffs/buffs/resistance auras and make sure u almost never die, especially when it matters most. A 30k dps is better than a 50k dead dps.
Always protect ur casters/healer in M+ and every content, when tank's busy and cant aggro. You have high hp/armor/resistances/3 def cds and always face mobs to abuse ur shield/parry.
>Should prob remove 1 mobility(not shimmer) or holy wrath for solar beam/pummel and instead of 2 weapon imbues, get 4th def cd like 2nd PS or divine sac or another aura for group.
Holy wrath is mostly useless(aoe stun undead/demon), try to replace it with shockwave(aoe stun everything). Fit in ''Branding zeal'' in talents.
>Can replace Commanding presence, improved fortitude and maybe strength of arms too for branding zeal + x2 of 3% all dmg, if u want some more dmg.
>Can also replace direct command with 3% all dmg for more aoe and 3% less ST or so.
Talents/Abilities:
https://imgur.com/a/cHp8ncK
(slightly updated/changed/3% dmg talents):
https://imgur.com/a/4QaHx9h
Gear/Stats: (t1 ret pala 3/8, t2 ret pala 5/8, SP/STR hybrid neck/rings/cloak, Dragon fang/neth tear trinkets from BWL, crossbow from chromaggus BWL, chillpike/flamewrath polearm STR enchant, rattlecage buckler shield) - STR/Stamina/AP enchants on all gear - i currently have SP in half of them cause its what i started with and didnt wanna overspend to change
https://imgur.com/a/2FcP7yn
Mystic enchants/R.Es: (x3 seal of the pure, x3 sanctity of battle, x3 demonic crusader strike, x1 sacred rites, x1 Crusade, rest 1% holy dmg
https://imgur.com/a/WL8e3LQ
Random info: As far as i know every 120-125 attack power or so is +2.5% to your overall damage
-Acumen
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